
Boolean Modeling tool added option to hide original objectsįix bug with distance to plane(View rotates around this distance) when copying/duplicating Scene Cameraįix bug with duplicating pose tracks - subtracks handled correctly.Tweak language-selection UI (Language packs shown in their own language).3D-manipulator handles various scaling more sensibly.Creation of zero-size objects will not crash view Bugfix: Primitive tools much less likely to accidentally create.Enhancements to Primitive Creation tools (Added modifier to allow.
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Bugfix/workaround: prevent crash with some NVIDIA drivers on Windows. Bugfix: Correct face-normal direction for flat meshes created by. Bugfix: Creation of Root Bone in mesh editors now placed at. Bugfix: Setting View-Rotation center in TriMesh Editor respects. Performance improvements to changing topology in triangle meshes. Bugfix: Prevent View from zooming too close and locking the view. CreatePolygon Tool shows live preview, has expand from center option. Bugfix: NPE from autoscroller (harmless bug that dropped messy bits. OSSpecific plugin to work with JDK9+ (mostly relevant for mac).
Smoother behavior of coordinateaxes indicator when rotating the view. Save object Lock state to file (Breaks file compatibility with old versions). Better initial orientation of new bones. Update to jogl 2.4.0-rc-20200307 fixes several compatibility bugs. Fix bug with duplicating pose tracks - subtracks handled correctly. Fix display bug with Cylinder pose track. Fix bug with distance to plane(View rotates around this distance).
Traditional Chinese Translation added courtesy of Distance Learning CenterĪt the Chinese Culture University (Open Source Software for School project).Fix Soft Shadows to only be rendered when AA active.Save basic rendering settings as scene meta-data.
Added basic syntax highlighting to script editors.Much of the content is still based on the 3.0-Series manual Our manual has also been updated in format.